Received the following image from Cabot with a note that read, “You can run…”
Nakai replied with, “Not Hiding.”
Lessons In Darkness
Another afternoon meeting, wherein most of the internet problems happened during the warm-up talk than during the games themselves. A software update on Belkov’s side allowed us some time to discuss trans-dimensional happenings and review the little Cabot story Montel had written. Belkov paid me the highest compliment in saying that I write Cabot better than he does, a distinction I would disagree with strongly (I was instantly captivated by the nugget of a story Belkov had about Cabot and a Lyran diplomat) but I will accept the compliment proudly
Meeting duration 2:38
Belkov’s lower-end fighters dies swiftly under ADD fire. Both Colonial ships managed to escape.
The curse of AI wingman: although I had turned on negative tractor on the BCF, when I handed control
over to the AI it turned it off, allowing it to be anchored. (I self-destructed it to try to teach it a lesson).
The NAC decided on it’s own to tractor the OMH, which didn’t turn out too well for it either.
Another attempt to test drive this ship. As with it’s last appearance, Belkov had fewer choices of fighters
than he should have, mostly phaser-armed Asps. Once again, they were lost to ADD fire, and, eventually,
the Battlestar and it’s escort.
We spent some time reviewing this battlestar and it’s issues. Mainly, Belkov felt that the ship was well-armed, if a little underpowered (although all ships can feel that way at times). We discussed the merits of adding power versus lowering the movement cost as a way to achieve the same. We both felt that it would be nice to maintain the historical aspects of the battlestars flown back in 1986 while still improving on the ships in SFC. Ultimately, the best thing would be to “fix” the problem with the fighters, both in their availability to Belkov, and maybe improving the fighters of that era.
We did have two game crashes, both early after starting. In both cases, the ships I flew had “unusual” fighters of Montel’s creation. One was the “MRS fighter” that were deployed on Federation ships, and the second was a set of “UFO” fighters on Hydran units to re-create the System War opponents for the early Battlestar. SInce i know I have test-flown these fighters successfully before, there may be an issue between the versions of the shiplist & ftrlist on Montel’s and Belkov’s battle computers. More research to follow.